
Kyle Kerr
Level | Mission | Quest Designer



Metal Clash
A roguelike deckbuilder about a band on a quest to become the greatest metal band of all time.
For this game jam, we were tasked with creating a game under the theme "Make Us Laugh." Our group decided on a rogue-like deck builder inspired by Slay the Spire. The humor comes from the art style of the cards and band members. Additionally, the sprites animate playing instruments or dancing. This animation accelerates to sub-supersonic speeds based on the player's accumulated Hype in each level.





Main Responsibilities
I came forward and asked to be the level designer for this project as I thought it would be really interesting and a new experience creating such a unique level, which I wouldn't think I'd get the chance to.
challenges:
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Due to wanting to be a level designer for a pub and concert, the 3D artist I would be working with had to come up and decide on the style of pub we would like to replicate, as there were so many options. This took longer than anticipated, as we would go opposites and needed a team vote on what we wanted.
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Another challenge was that we didn't have time to create a blockout kit within the 52 hours we were given, so I had to use whatever restricted resources I had to create a generic white box.
Level Design:
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Creating a white box for the Pub level as well as the stadium level and iterating on them further.
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Using the assets given to me by the artist, I then started to reconstruct certain bits of the levels, making them more realistic as well as incorporating where the lights will go.
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Once the final assets were completed, I then started to add in VFX and tamper with the lights, making it seem more realistic to how a concert would actually be.