


Rebel X
Responsibilities:
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Block out.
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Narrative.
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Sound Implementation.
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Gameplay.
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VFX Implementation.
Mission Design Module:
Experience an invasion of a hostile Artificial Intelligence that has taken over all cybernetics in the futuristic time line of Earth.
Your current mission is to secure and shut down a ground to air cannon to help transports get out the city before it's too late.
Credit: Build was provided by Teesside University
Outsource Credit: Realistic_Starter_VFX_Pack_Vol2
Bought Asset Pack Credit: BlockoutStarterKit
Role: Level Design/Mission Design
Genre: First Person Shooter
Engine: Unreal Engine 5
Platform: Windows
Duration: September 2023 - December 2023
Project Type: Teesside University Module
Alien Isolation Corridor
Responsibilities:
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Block out.
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Art Assets.
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Texturing.
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Sound.
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VFX Implementation.
Game Asset Creation Module:
For this I was assigned to create a atmospheric and immersive corridor from Alien Isolation. Not only was I being marked on my Artistic skills but also being able to tell a story through my short section of a level.
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I originally wanted to create a room with a ventilation shaft however this was out of scope due to my lack of knowledge within Maya meaning I had to spend more time researching than I initially thought.
Role: 3D Artist
Genre: First Person Horror
Engine: Unreal Engine 5
Platform: Windows
Duration: January 2022 - May 2022
Project Type: Teesside University Module
Disclaimer: Creative assembly partnered with Teesside University
Outsource Credit: Realistic_Starter_VFX_Pack_Vol2
Metal Clash
Role: Level Design
Genre: Rogue like Deck Builder
Engine: Unreal Engine 5
Platform: Windows
Duration: January 26 - 28th 2024
Deadline: 4pm. 28th
Project Type: Game Jam Teesside University Site
Responsibilities:
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Level Design.
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Balancing.
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Debugging.
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Lighting.
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VFX Implementation.
Global Game Jam:
My self and 6 others came together in the Global Game Jam to create a game about becoming a renown band.
Myself and a environmental artist came together to construct and put together the levels
Outsource Credit: Realistic_Starter_VFX_Pack_Vol2

Portfolio Module
Responsibilities:
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Mechanic Block out
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Systems
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Blueprinting
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UI design
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UI Functionality
Technical Portfolio Module:
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This module was for myself to create a portfolio piece that would help me get my desired job in industry.
I chose crafting system to create as well as ingredients that can be turned into consumable items for the player.
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This helps my desired career path as I would either like to become a Technical Level designer or a Level designer.
Role: Mechanical/Gameplay Design
Genre: Third Person
Engine: Unreal Engine 5
Platform: Windows
Duration: January 2024 - May 2024
Project Type: Teesside University Module
Outsource Credit Youtube Channel: 3 Prong Gaming
Outsource Credit Icons: https://www.flaticon.com

Game Dev
Responsibilities:
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Managing the Team.
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Scheduling Meetings.
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Assisting the team.
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Debugging
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VFX Implementation
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Sequencer
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Polishing
Game Development:
My self and 4 other designers were tasked at creating a top down view prototype within 3 months. In doing so we all decided to create a Horror Vertical Slice.
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We decided to go for a game based on a child's mind. Incorporating how media would affect the child's mind.